Update 2/23/22


For this week's update, we managed to implement some minor bug fixes, flesh out the overall design of the game, and implement some new challenges for you to interact with!

Fixes:

  • Volume slider now saves input data
  • Bullets now collide with environmental objects
  • Enemy spawner now destroys enemy bullets
  • Enemies now glow and no longer appear dark


Updates:

  • Post-processing effects such as bloom and ambient occlusion
  • New shooter enemy has been implemented
  • Map size and layout has been updated


Announcements:

We will be implementing a major update next week so stay tuned!

Get (2022SP) Hard Dive: Operation Firewall

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