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When you start out, the starting ammo seemed to do so little damage that I couldn't even tell it was doing anything. also the gun still makes the shoot sound when empty. It wasn't until I actually picked up ammo that I even realized there was ammo.

Hit feedback is non-existent for getting hit, same as hitting the enemies, I would end up hitting an enemy 3 or 4 times just for it to die, and I have no idea if it died on the first, or last hit.

Ammo is super rare, if it's a dungeon crawler, then you need to make the basic ammo respawn, or much more abundant. 

The map is confusing, no idea where I am supposed to be going. I'm guessing that there being no texture is a big part of this.

The controls screen is a little off-putting...  Also, you need an exit game button

.The dungeon really needs texturing, without it the rooms are all confusing, and hard to know where you are going, also there is an untextured ceiling thing that looks really weird with no texture... the bowl under that is unable to be jumped out of and soft locks you.

Beautiful 10-10. jk. could probably use more player feedback involving the gun and damaging enemies.  more variety would be nice too.