V.9 Update (3/27/24)


Additions:

  • Added a description over fallen weapons that indicate to the player that they can pick it up.
  • Added a health bar for the crystal (health currently not updating).

Fixes:

  • Restart Game button on death screen functioning correctly now.
  • Fixed the pick up range on ability rings/weapons.
  • Objective UI will update when all enemies in a zone are defeated.
  • Player now gets knocked back on enemy hits.

Known Issues:

  • Enemy behavior needs more polish. Occasionally will glitch, start spinning or will not aggro on the player correctly.
  • Broadsword not useable.
  • Enemy death animation not executed correctly.
  • Melee Skeleton's deal damage even when not attacking.
  • Ability ring "pickupable" particle effect visible on the Mage Skeletons before the ring gets dropped.  

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