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(+1)

Art style still really looks neat, though given the type of game this is, I'm actually a little concerned the talking system seems to still be having a bit of bugs with it... when I tried to follow the directions I ended up with a weird bug where it was like a conversation was trying to be there, but wasn't, and wouldn't let me do anything? but once I restarted it didn't happen... very weird.

That being said, it's really nice to see the watch being animated now. Now it just needs more interaction with the clues and journal.

(+2)

Very neat graphics style! I can definitely see where it is going and it works really well. A couple bugs that will definitely want to be addressed: 1; if you are in middle of talking to someone when the first "hour" is up, it puts it back into walking mode, without clearing the text, making it impossible to interact with anything anymore. Also, if the player is turning while the player input is limited due to the "announcements" it keeps turning until the announcement is over. Also, everyone disappears after the first hour moment, not sure if that was intentional? Also, the cop placement makes it very hard to get to the door behind him... can't wait to see what you do next with it!