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(2026SP) CodeRush!

(2026SP) CodeRush!

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Devlog

  • Bug Fixes & New Games
    March 04, 2026 by Shoujo#devlog, #update, #feedback, #bugs
    Introduction This week, we focused on bug fixes, new assets, and getting new microgames into the arcade for testing. Unfortunately, some of the changes that we made last week resulted in some bugs tha... Continue reading
  • Much-Needed Updates
    February 25, 2026 by Shoujo#devlog, #update, #feedback, #art, #direction
    Introduction This week, we focused a lot on refining the player experience. We listened to a lot of the feedback from last week, and we agreed with you all that there were some pain points with actual... Continue reading
  • Embracing Feedback
    February 18, 2026 by Shoujo#devlog, #update, #feedback
    Introduction Welcome back to another devlog! This week, we focused a lot on the feedback that we got from the in-class playtesting. A lot of people had good feedback, but we didn't take all of it into... Continue reading
  • Game Launch!
    February 11, 2026 by Shoujo
    1
    #devlog, #release
    Introduction We are (technically) launching our game today! What we have here is called "CodeRush!" and it is a game that revolves around an anti-virus robot trapped in an arcade. The robot needs to e... Continue reading
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