Week 6 Log
Welcome back! We've got a couple new things to show you but most importantly is Clem's debut in her own game!
Clem Crescendo
Damage Indicators/Enemy Weapons
Just like how we're showing love to Clem we also want to extend that love towards her enemies by giving them weapons and also damage indicators whenever they take damage.
Background Music
One final grand feature that we're happy to implement is background music! Huge thanks to Bradley B. for taking the time with not only creating the background music for the main level but also for our title screen.

UI Changes
Clem has also gotten a power up from just shooting circles to now shooting out... lightning? This will definitely up her game in the competition. Alongside this are changes to the interface as now you'll be able to see what abilities you're casting. (Bottom Right)
If you're curious to know, the items in the bottom left will be space for your weapons. More on this will be discussed later.
We've got so much more to show you but that'll be for next time, we appreciate you taking the time to read this!
Thanks for checking us out again and we appreciate any feedback given!
Known Bugs/Issues
- Currency has no function
- Player does face in direction of cursor
- Movement of player is not locked into floor which may cause the character to slide if not moving
- Dashing through walls
- Shop menu functionality
- Heavy attack object is not displayed properly
Files
Get (2025SP) DJ Dungeoness
(2025SP) DJ Dungeoness
Grow and Evolve into the Master of Music!
Status | In development |
Author | CSCC Game Projects |
Languages | English |
Accessibility | Blind friendly |
More posts
- Week 10.1 Log3 days ago
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